The Straits of Sublight
A Complete SPACERS Adventure - Part II of Rockmen vs. the Saucers
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$1.50 - Click Here to Buy PDF

A TAG FreeFall 
We are on the verge of interstellar travel. The year is 2310 AD and the solar system is teeming with humanity. Science is taking the populations of all the new worlds to heights no one has ever known before, including great zap guns and sleek outfits with finned caps. While we are in contact with alien civilizations, we are threatened by mysterious yet ancient foes. Rocket Ships guard our borders as well as explore where no one has gone before.

The crew of the Venture, just off of their encounters at Ice Station Zero, will be tasked with somehow retrieving the experimental Icarus-X1 after it has just tested the Beagle engines. The ship hit one-tenth the speed of light and then collided with an other-dimensional ship going faster than the speed of light.. The two ships are fused together in a weird astro-physical sort of way and the aliens, a decidedly unfriendly lot, are trying to pull both ships back into their space-time continuum. Once the Venture is in contact with the craft, they will have 26 hours to stop the "phasing" and decelerate it enough for other Oort Corp rockets to assist.

A preview edition of this FreeFall scenario was playtested at Gen Con Indy 2007 and given away as a prize at our events.  This is a revised and updated version, available direct from our printer for $7.99.

You can download a character sheet here.


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