The Straits of Sublight
Part II of Rockmen vs. the
Saucers
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$7.99 - Click Here to Buy
A TAG FreeFall
We
are on the verge of interstellar travel. The year is 2310 AD and the
solar system is teeming with humanity. Science is taking the
populations of all the new worlds to heights no one has ever known
before, including great zap guns and sleek outfits with finned caps.
While we are in contact with alien civilizations, we are threatened by
mysterious yet ancient foes. Rocket Ships guard our borders as well as
explore where no one has gone before.
The crew of the Venture, just
off of their
encounters at Ice Station Zero, will be tasked with somehow retrieving
the experimental the Icarus-X1 after it has just tested the Beagle
engines, which the crew presumably saved during the last episode. The
mechanical ship hit one-tenth the speed of light and then collided with
another ship going faster than the speed of light from the
other-dimensional species. The two ships are fused together in a weird
astro-physical sort of way and the aliens are trying to pull their ship
back into their space-time continuum. They aren't a friendly species
either. Once the Venture is in contact with the craft, they will have
26 hours to stop the "phasing" as well as decelerate it enough for
other Oort Corp rockets to assist.
A preview edition of this
FreeFall scenario
was playtested at Gen Con Indy 2007 and given away as a prize at our
events. This revised and updated version is now available direct from our
printer for $7.99.
You can download a character sheet here.
 
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